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8.0 excellent

Chocolatier Review

A chocolatier is someone who makes and/or sells chocolates, just as a trickier is someone who makes and/or plays tricks.

Grow and expand
your chocolate empire.

Platform:Windows/Mac
Author:Big Splash Games
License:Free Trial
Price:$19.99
Link:Download Chocolatier

My family owns a large blueberry farm in central Illinois. The largest blueberry farm you could ever imagine, unless you're a science fiction writer. However all our wonderful Uesugi blueberry recipes have been lost over the years. Even the recipe for frozen blueberry custard, which I used to eat as a kid... is lost. We didn't keep records; we lived in the present like grasshoppers. So I can totally sympathize with Evangeline Baumeister, the central character in Chocolatier, a new business empire-building game from Big Splash Games. Evangeline's company, Baumeister Confections, is a pitiful shambles of its former glory, thanks to years of mismanagement by her greedy younger sister. However Evangeline has just taken you under her wing as an apprentice chocolatier. With her guidance, soon you'll have your own tiny - and if you're skillful, giant - choco empire.

Nowadays you just turn a dial to make fresh chocolate, but our adventure starts in the late 1800s. Back then it wasn't so simple. As Evangeline Baumeister says, "There are three keys to making chocolates around here: Recipes, ingredients, and making chocolates." (You have to bear with her. She's eccentric, like all the crazed steamboat era wackos with funny hair you meet in Chocolatier.) As your empire expands, you'll recover more recipes for different kinds of chocolates and different chocolate confectionaries.

You start in San Francisco and can travel by steamship or train to other ports of call. For example, Mérida in the Yucatán or Colombo in Sri Lanka. Each port has a market where you can buy ingredients (sugar, cacao, milk powder, almonds, etc., depending on availability). The goal is to buy low so the chocolates you produce will fetch a tidy profit. Some chocolates will sell better in some ports, so you should pay attention to the market so you can maximize profit. As you accomplish goals in the game, new ports will open up and your expansion possibilities increase.

(Amazingly, and contrary to every book I ever read on the chocolate-making industry, the price of ingredients also includes automatic shipment to your factories.)

You start out with one factory, San Francisco's Brickhouse Square. Perhaps the shoddiest jury-rigged sweatshop of a plant in all of Frisco. Your chocolate production depends solely on how well you can handle the factory's machinery. After choosing a recipe from your recipe book, the mechanic will retool for production. Ingredients move along the conveyor belt at random, and are sucked into your choco cannon. Surrounding the cannon is a slowly rotating circle with multiple collection discs. You aim and shoot the ingredients into the discs, one by one. A disc is complete when each of its slots contain the correct ingredient for the current recipe. For example, Exclusive Quito Cacao Chocolate Bars contain two parts Quito cacao and one part sugar. The more chocolates you produce in this factory minigame, the better the factory will function when you're off sailing the seven seas looking for good prices on cacao beans.

I always wanted to know how turn of the century chocolate factories worked, and now I do.

A hint: Before you order any crazy-expensive Noka chocolates, make sure you read this excellent piece of investigative journalism by Dallas Food. You might not be getting what you expect when you order the world's most expensive chocolates.

As you travel the globe, you'll run into more bonkers chocolatiers, farmers, factory workers, and plain shady characters. Each is more chocolater than the last. They might offer you one of the long-lost Baumeister family recipes in exchange for a load of specific chocolates. They might wager you several thousands of dollars that they can roll a higher sum on a pair of dice than you can. (I tried three times before deciding that gambling wasn't for me.) And almost everyone you meet seems to know a little about poor Evangeline. Her backstory in Sydney unfolds slowly as the game progresses.

Chocolatier is a fun business simulation game. If you're the kind of person who likes hunting around for bargains, you'll excel in the chocolate industry. (Don't eat all the chocolate or you won't make a penny!) The game's background music is quaint and catchy. Oddly it sometimes stops abrubtly and doesn't restart for several minutes. The graphics aren't that impressive, except perhaps for the various characters. They're well designed and even if they're not animated they each have a definite personality. Not counting Bernardo Munacho. If I ever meet him I'll punch him in the face for being so rude with me when I tried to haggle over the price of cacao! The graphics of the various cities are animated with horse-drawn carriages, paddleboats, smoke and clouds, etc.... but for all that they do get kind of dull after a while. The hands down #1 best business simulation game is still Fairy Godmother Tycoon, but Chocolatier is definitely the chocolatest of the genre.

In a fun bit of customization, you can name your chocolate company and design the logo which will be printed on signs and candy wrappers. I called mine "Uesugi Choco Fashion Corp" in honor of my favorite doughnut at Mister Donut.

Casual: 7.9
Explosion: 7.6
Value: 8.5
Score: 8.0  excellent

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Discussion

  1. kate /

    it’s good but i cant play it at school

  2. Eden /

    The best game its so much fun and once you start you dont want to stop~!

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